Schedule
Friday
6:30 Registration (D-Hall)
8:30 Campfire (Cub Camp AMP)
9:30 Cracker Barrel (D-Hall)
10:00 Chapter Chief Quest Meeting (D-Hall)
11:00 Taps
Saturday
8:00 Breakfast
9:00 Training Cell 1:
- Elangomat Training (Leaders Lodge)
- Wand Making (Trailhead)
- Scouting Games (Scoutcraft Shelter)
10:00 Training Cell 2:
- NOAC Info (Leaders Lodge)
- Lodge Patch History (Handicraft Shelter)
- Chemistry Class (Scoutcraft Shelter)
11:00 Training Cell 3:
- Advanced Wands (Rifle Range)
- Intro to Sea Scouts (Leaders Lodge)
- Chemistry Class (Scoutcraft Shelter)
12:00 Lunch (D-Hall)
12:30 Brotherhood Testing (D-Hall)
1:30 Start Triwizard Tournament
5:00 End Triwizard Tournament
5:15 NOAC Delegate Meeting
5:45 Assembly
6:00 Dinner with Memorial Service for Sonny following dinner.
6:30 Brotherhood Hike (Memorial)
7:30 Brotherhood Ceremony (Ceremony Ring)
9:00 Cracker Barrel
9:00 Harry Potter in D Hall
11:00 Taps
Sunday
8:00 Breakfast
9:00 Scouts Own Service and Business Meeting
10:00 Break Camp and Depart
Triwizard Tournament
House Teams
Gryffindor: Occonoluftee
Hufflepuff: Allowelendam and Heartland
Ravenclaw: Apatschin Tschitani and Tsungani
Slytherin: Battleground, Lowaneu Wachtschu, and Nv ya o sa ni
Please keep in mind the Triwizard events are based on HOUSE Teams not CHAPTERS, so please plan on including all chapters.
Triwizard Tournment
Hogwarts Black Lake Boat Race
House teams of 8 players will compete to win this Relay Race. The race starts at Hogwarts Beach on Black Lake. A team of four housemates well be waiting at Hogsmeade Station (AKA) the Dam. The Second team will put their boat into the water at the beach and row out to Hogsmeade Station. Here they will pass the baton onto the second team waiting. The second team will race back to the Docks at Black Lake. The second team them will run the baton to Hogwarts Castle (AKA) OA Shelter from the docks at Black Lake. All four members must present the baton to Hagrid at the castle to win.
Dragon Egg Launch
Each house will have a team of three and will have three Dragon Eggs. Launch your Dragon Egg at the target – closest house to the center wins.
Quidditch Tournament
Rules will be defined at the match this requires 8 players on each team
Dragons Breath Fire Building
Teams of 3 will have to scavenge for natural materials from the woods around camp. No Dryer lint paper can be used. The team will build a fire using matches provided and will have to burn through 2 strings set at different heights. This is a timed event.
Devil’s Snare Knot Relay
Teams of 4 from each house will be racing to tie 6 essential scout knots for the fastest time.
Lashing Relay
House’s will have 3 team members. Each member will be required to tie one lashing. Lashing poles must be tied into a triangle and carried to the finish line. The fastest team wins. Points will be deducted for improper lashings.
Bertie Botts Beans Relay (Held at Cracker Barrel)
Each Team will have 4 players. Each player will each eat 5 Bertie Botts Beans (must be chewed not swallowed whole) and whistle before the next player can progress. First team to finish wins.